The 2-D villains (the evil empire and doubters in the fleet...
Without spoilers I'll simply say that a key plot device has been the problems Captain Geary has with ship commanders who aren't sanguine with his command. Still, I like military science fiction/fiction, find the inspiration behind these interesting and the main character a good idea. I don't mind a good adult love story tied into a plot. Still, otherwise, good books. Still, otherwise, good books.
Stock characters well rendered, a couple of bad military jokes, a good fight scene, a clever tactical response to a situation, maybe even a little rumination on the nature of war. In fact, unless you like meticulously described space naval battles, rendered in military command speak, this book lacked pretty much any redeeming qualities. I just couldn't care enough to expend the mental energy on following the tediously dictated battles.) The dialog consisted of dull polemics, awkward and repetitive "emotional" exchanges, and female characters saying out loud and affirming what Black Jack just thought. In military fiction, sci-fi or other another genre, you expect your stock characters. Syndic, hell lances, and "by the ancestors." He couldn't even be bothered to come up with interesting names for the entirely cliche and dull aspects of his universe, but, like a five year old, decided to name his dog "Mr. Dog" and his cat, "Mrs. Cat." I read this book and the previous one on the recommendation of a dear friend who really enjoyed it.
Fearless continues the saga of Black Jack Geery and the Alliance fleet trapped in Syndicate space. He attempts a power play to wrest control of the Fleet from Black Jack. Black Jack none-the-less soldiers on and continues his masterful command of his ships - overcoming more than one Syndicate force. Of course, as I read through yet another victory, it dawned on me that the Syndicate forces are also implementing complex strategies. Sure, Black Jack is able to overcome them, but I thought strategies of the sort that they were implementing were over and done with. I gave the first Lost Fleet book four stars because, I think, it hit me the right way.
Even though you want to strangle Rione at times, you know she's right in mistrusting Geary. Even though you know Geary is such a good, capable, honorable man, somebody needs to stay his hand if he's ever tempted. The funniest part of the book was when Rione jumped Geary's bones and she almost had to hit him over the head with the fact that she wanted to hook up with him.
The plots a little different, but the character types look familiar. It takes to the end of the book before they start to look human. I like the way the characters struggle with the idea that if we treat the fallen, and losers of a battle the same way as our enemy has treated us (badly), then nobody wins in the end.
Perhaps my expectations were so low that now I'm pleasantly surprised; I also suspect that if I continue the series too far, it'll start to feel a bit repetitive. I have the third book in the series and I'll happily continue.
The premise of the Lost Fleet saga is the Alliance's starfleet caught far behind enemy lines and only Captain John "Black Jack" Geary (frozen for a century in an escape pod) can get them back home. I liked this book a little bit more than Dauntless with Jack rescuing a infamous military maverick from a prison camp, Captain Falco, who threatens to usurp his command over the fleet.
Anyway, I'll get through the series.
Jack Campbell is a pseudonym for American science fiction author John G. Hemry is an American author of military science fiction novels. John G Hemry is a retired United States Navy officer.